26-10-2026, 02:03 PM
(25-10-2026, 03:28 PM)brizza Wrote:The test file works as expected(25-10-2026, 11:45 AM)fathertedcrilly Wrote:(23-10-2026, 05:33 PM)brizza Wrote: it's a paid plan. $30 a month. It does lock me out occasionally if im using it too much. i asked it about running Galaga24 on Novato and here's the response, pretty much as you said.
A Novato version looks feasible, but it needs a separate conversion. The main blockers are:I’ve prepared a small compatibility test:
- Novato provides 32K RAM; GALAGA24 uses working memory above that.
- Novato supports 128 PCG characters; GALAGA24 uses 502 sprite glyphs plus its font.
- The game needs standalone loading and keyboard handling instead of CP/M.
NOVATO_GALAGA24_COMPATIBILITY.zip
In Novato, set both quick-load and execution addresses to
, then load NOVPROBE.BIN. Hold comma/period to move the alien and Space to change its pose.Code:0900
The test passes a source-based Z80 model. It still needs testing in Novato itself; this package is a diagnostic, not the full Galaga conversion.
let me know if you wanted to test it and i'll send you the zip file.
It's amazing how much compute you get for $30/month ( or at least for the moment you do )
Flick the test file to me and I'll have a look
Implementing alpha+ graphics is mainly putting in the port 0x1C bank switching code and tweaking the metal shader for changes to attribute RAM and colour generation
But it was going to be an activity for Ron.
Want to land complete functionality for the 32IC and CIAB first
Thanks
Tony
Thanks
Tony
